There were some issues when using teleporting. This issue only seem to happen when using the native Oculus support for the Quest headset.
- Fixed player height correction issue when teleporting
To solve this we have added a property to introduce a player height correction in the Teleport Controller. Now by setting the Property Player Height Correction to say, 1.8 m, VR Easy will automatically place the headset at that height from the floor he is teleporting to. This value is configurable in the inspector.
Download the scripts here: Teleport
- Place and overwrite TeleportController.cs in: VREasy/Scripts/Movement/
- Place and overwrite TeleportControllerEditor.cs in: VREasy/Editor/